HANDSHAKING_SERVERBOUND_00
- Direction
- Client to server
- ID
- 0
writeVarInt(a);
writeString(b);
writeShort(c);
writeVarInt(d.a());
LOGIN_CLIENTBOUND_01
- Direction
- Server to client
- ID
- 1
writeString(a);
writeVarInt(b.length);
writeBytes(b);
writeVarInt(c.length);
writeBytes(c);
LOGIN_CLIENTBOUND_02
- Direction
- Server to client
- ID
- 2
Object var2 = gr.a(this.a.getId());
int var3 = var2.length;
int var4 = 0;
while(var4 < var3) {
int var5 = var2[var4];
writeInt(var5);
var4++;
}
writeString(a.getName());
LOGIN_CLIENTBOUND_04
- Direction
- Server to client
- ID
- 4
writeVarInt(a);
writeIdentifier(b);
writeBytes(c.copy());
LOGIN_SERVERBOUND_00
- Direction
- Client to server
- ID
- 0
writeString(a.getName());
LOGIN_SERVERBOUND_01
- Direction
- Client to server
- ID
- 1
writeVarInt(a.length);
writeBytes(a);
writeVarInt(b.length);
writeBytes(b);
LOGIN_SERVERBOUND_02
- Direction
- Client to server
- ID
- 2
writeVarInt(a);
if(b != null) {
writeBoolean(1);
writeBytes(b.copy());
} else {
writeBoolean(0);
}
PLAY_CLIENTBOUND_00
- Direction
- Server to client
- ID
- 0
writeVarInt(a);
writeUUID(b);
writeVarInt(gn.Y.a(k));
writeDouble(c);
writeDouble(d);
writeDouble(e);
writeByte(i);
writeByte(j);
writeInt(l);
writeShort(f);
writeShort(g);
writeShort(h);
PLAY_CLIENTBOUND_01
- Direction
- Server to client
- ID
- 1
writeVarInt(a);
writeDouble(b);
writeDouble(c);
writeDouble(d);
writeShort(e);
PLAY_CLIENTBOUND_02
- Direction
- Server to client
- ID
- 2
writeVarInt(a);
writeUUID(b);
writeVarInt(c);
writeDouble(d);
writeDouble(e);
writeDouble(f);
writeByte(j);
writeByte(k);
writeByte(l);
writeShort(g);
writeShort(h);
writeShort(i);
PLAY_CLIENTBOUND_03
- Direction
- Server to client
- ID
- 3
writeVarInt(a);
writeUUID(b);
writeVarInt(e);
writePosition(c);
writeByte(d.d());
PLAY_CLIENTBOUND_04
- Direction
- Server to client
- ID
- 4
writeVarInt(a);
writeUUID(b);
writeDouble(c);
writeDouble(d);
writeDouble(e);
writeByte(f);
writeByte(g);
PLAY_CLIENTBOUND_05
- Direction
- Server to client
- ID
- 5
writePosition(a.b);
writeIdentifier(gn.am.b(a.c.a()));
a.c.a().a(packetbuffer, this.a.c); // interface call to cms.a(Lnx;Lcmr;)V: behavior may vary
writeVarInt(a.d);
PLAY_CLIENTBOUND_06
- Direction
- Server to client
- ID
- 6
writeVarInt(a);
writeByte(b);
PLAY_CLIENTBOUND_07
- Direction
- Server to client
- ID
- 7
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_08
- Direction
- Server to client
- ID
- 8
writePosition(b);
writeVarInt(bxn.i(c));
writeVarIntEnum(d);
writeBoolean(e);
PLAY_CLIENTBOUND_09
- Direction
- Server to client
- ID
- 9
writeVarInt(a);
writePosition(b);
writeByte(c);
PLAY_CLIENTBOUND_0A
- Direction
- Server to client
- ID
- 10
writePosition(a);
writeByte((byte)b);
writeNBTCompound(c);
PLAY_CLIENTBOUND_0B
- Direction
- Server to client
- ID
- 11
writePosition(a);
writeByte(b);
writeByte(c);
writeVarInt(gn.W.a(d));
PLAY_CLIENTBOUND_0C
- Direction
- Server to client
- ID
- 12
writePosition(a);
writeVarInt(bxn.i(b));
PLAY_CLIENTBOUND_0D
- Direction
- Server to client
- ID
- 13
writeUUID(a);
writeVarIntEnum(b.a());
b.a(packetbuffer); // interface call to ps$c.a(Lnx;)V: behavior may vary
PLAY_CLIENTBOUND_0E
- Direction
- Server to client
- ID
- 14
writeByte(a.a());
writeBoolean(b);
PLAY_CLIENTBOUND_0F
- Direction
- Server to client
- ID
- 15
writeChatComponent(a);
writeByte(b.a());
writeUUID(c);
PLAY_CLIENTBOUND_11
- Direction
- Server to client
- ID
- 17
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_12
- Direction
- Server to client
- ID
- 18
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_13
- Direction
- Server to client
- ID
- 19
writeByte(a);
writeShort(b);
writeBoolean(c);
PLAY_CLIENTBOUND_15
- Direction
- Server to client
- ID
- 21
writeByte(a);
writeShort(b.size());
Object var2 = this.b.iterator();
while(var2.hasNext()) {
Object var3 = ((boo)var2.next());
writeItemStack(var3);
}
PLAY_CLIENTBOUND_16
- Direction
- Server to client
- ID
- 22
writeByte(a);
writeShort(b);
writeShort(c);
PLAY_CLIENTBOUND_17
- Direction
- Server to client
- ID
- 23
writeByte(a);
writeShort(b);
writeItemStack(c);
PLAY_CLIENTBOUND_18
- Direction
- Server to client
- ID
- 24
writeVarInt(bok.a(a));
writeVarInt(b);
PLAY_CLIENTBOUND_19
- Direction
- Server to client
- ID
- 25
writeIdentifier(s);
writeBytes(t.copy());
PLAY_CLIENTBOUND_1A
- Direction
- Server to client
- ID
- 26
writeIdentifier(a);
writeVarIntEnum(b);
writeInt(c);
writeInt(d);
writeInt(e);
writeFloat(f);
writeFloat(g);
PLAY_CLIENTBOUND_1C
- Direction
- Server to client
- ID
- 28
writeInt(a);
writeByte(b);
PLAY_CLIENTBOUND_1D
- Direction
- Server to client
- ID
- 29
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_1E
- Direction
- Server to client
- ID
- 30
writeInt(a);
writeInt(b);
PLAY_CLIENTBOUND_1F
- Direction
- Server to client
- ID
- 31
writeByte(qk$a.a(m));
writeFloat(n);
PLAY_CLIENTBOUND_20
- Direction
- Server to client
- ID
- 32
writeByte(a);
writeVarInt(b);
writeInt(c);
PLAY_CLIENTBOUND_21
- Direction
- Server to client
- ID
- 33
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeDouble(d);
writeVarLong(e);
writeVarInt(f);
writeVarInt(g);
writeVarInt(h);
PLAY_CLIENTBOUND_23
- Direction
- Server to client
- ID
- 35
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_24
- Direction
- Server to client
- ID
- 36
writeInt(a);
writePosition(b);
writeInt(c);
writeBoolean(d);
PLAY_CLIENTBOUND_25
- Direction
- Server to client
- ID
- 37
writeInt(gn.ab.a(j.b()));
writeBoolean(i);
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
writeFloat(f);
writeFloat(g);
writeInt(h);
j.a(packetbuffer); // interface call to hk.a(Lnx;)V: behavior may vary
PLAY_CLIENTBOUND_26
- Direction
- Server to client
- ID
- 38
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_27
- Direction
- Server to client
- ID
- 39
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_28
- Direction
- Server to client
- ID
- 40
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_29
- Direction
- Server to client
- ID
- 41
writeVarInt(a);
writeByte((byte)(b.size() & 0xff));
int var2 = 0;
while(var2 < b.size()) {
Object var3 = ((btl)this.b.get(var2));
writeItemStack(var3.a());
writeItemStack(var3.d());
Object var4 = var3.c();
writeBoolean((var4.b() == 0) ? 1 : 0);
if(var4.b() == 0) {
writeItemStack(var4);
}
writeBoolean(var3.p());
writeInt(var3.g());
writeInt(var3.i());
writeInt(var3.o());
writeInt(var3.m());
writeFloat(var3.n());
writeInt(var3.k());
var2++;
}
writeVarInt(c);
writeVarInt(d);
writeBoolean(e);
writeBoolean(f);
PLAY_CLIENTBOUND_2A
- Direction
- Server to client
- ID
- 42
writeVarInt(a);
writeShort(b);
writeShort(c);
writeShort(d);
writeBoolean(g);
PLAY_CLIENTBOUND_2B
- Direction
- Server to client
- ID
- 43
writeVarInt(a);
writeShort(b);
writeShort(c);
writeShort(d);
writeByte(e);
writeByte(f);
writeBoolean(g);
PLAY_CLIENTBOUND_2C
- Direction
- Server to client
- ID
- 44
writeVarInt(a);
writeByte(e);
writeByte(f);
writeBoolean(g);
PLAY_CLIENTBOUND_2D
- Direction
- Server to client
- ID
- 45
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
PLAY_CLIENTBOUND_2F
- Direction
- Server to client
- ID
- 47
writeVarInt(a);
writeVarInt(b);
writeChatComponent(c);
PLAY_CLIENTBOUND_31
- Direction
- Server to client
- ID
- 49
writeByte(a);
writeIdentifier(b);
PLAY_CLIENTBOUND_32
- Direction
- Server to client
- ID
- 50
int var2 = 0;
if(a) {
int var2 = ((byte)(var2 | 1));
}
if(b) {
int var2 = ((byte)(var2 | 2));
}
if(c) {
int var2 = ((byte)(var2 | 4));
}
if(d) {
int var2 = ((byte)(var2 | 0x8));
}
writeByte(var2);
writeFloat(e);
writeFloat(f);
PLAY_CLIENTBOUND_33
- Direction
- Server to client
- ID
- 51
writeVarInt(b);
writeInt(a);
PLAY_CLIENTBOUND_35
- Direction
- Server to client
- ID
- 53
writeVarInt(a);
writeInt(b);
writeChatComponent(c);
PLAY_CLIENTBOUND_36
- Direction
- Server to client
- ID
- 54
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_37
- Direction
- Server to client
- ID
- 55
writeVarIntEnum(e);
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeBoolean(g);
if(g) {
writeVarInt(d);
writeVarIntEnum(f);
}
PLAY_CLIENTBOUND_38
- Direction
- Server to client
- ID
- 56
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
writeByte(rh$a.a(f));
writeVarInt(g);
writeBoolean(h);
PLAY_CLIENTBOUND_39
- Direction
- Server to client
- ID
- 57
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_3A
- Direction
- Server to client
- ID
- 58
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_3B
- Direction
- Server to client
- ID
- 59
writeVarInt(a);
writeByte(arg.a(b));
PLAY_CLIENTBOUND_3C
- Direction
- Server to client
- ID
- 60
writeString(a);
writeString(b);
writeBoolean(c);
PLAY_CLIENTBOUND_3D
- Direction
- Server to client
- ID
- 61
writeNBTCompound(cln.r.encode(this::j));
writeIdentifier(b.a());
writeLong(c);
writeByte(d.a());
writeByte(bul.a(e));
writeBoolean(f);
writeBoolean(g);
writeBoolean(h);
PLAY_CLIENTBOUND_3E
- Direction
- Server to client
- ID
- 62
writeVarInt(a);
writeByte(b);
PLAY_CLIENTBOUND_3F
- Direction
- Server to client
- ID
- 63
writeLong(a.s());
writeBoolean(d);
writeVarInt(b.length);
int var2 = 0;
while(var2 < b.length) {
writeVarLong((long)((bxn.i(c[var2]) << 0xc) | b[var2]));
var2++;
}
PLAY_CLIENTBOUND_40
- Direction
- Server to client
- ID
- 64
writeBoolean((a != null) ? 1 : 0);
if(a != null) {
writeIdentifier(a);
}
PLAY_CLIENTBOUND_42
- Direction
- Server to client
- ID
- 66
writeDouble(a);
writeDouble(b);
PLAY_CLIENTBOUND_43
- Direction
- Server to client
- ID
- 67
writeDouble(a);
writeDouble(b);
writeVarLong(c);
PLAY_CLIENTBOUND_49
- Direction
- Server to client
- ID
- 73
writeVarInt(a);
writeVarInt(b);
PLAY_CLIENTBOUND_4B
- Direction
- Server to client
- ID
- 75
writePosition(a);
writeFloat(b);
PLAY_CLIENTBOUND_4C
- Direction
- Server to client
- ID
- 76
writeByte(a);
writeString(b);
PLAY_CLIENTBOUND_4D
- Direction
- Server to client
- ID
- 77
writeVarInt(a);
writeMetadata(b);
PLAY_CLIENTBOUND_4E
- Direction
- Server to client
- ID
- 78
writeInt(a);
writeInt(b);
PLAY_CLIENTBOUND_4F
- Direction
- Server to client
- ID
- 79
writeVarInt(a);
writeShort(b);
writeShort(c);
writeShort(d);
PLAY_CLIENTBOUND_50
- Direction
- Server to client
- ID
- 80
writeVarInt(a);
int var2 = this.b.size();
int var3 = 0;
while(var3 < var2) {
Object var4 = ((com.mojang.datafixers.util.Pair)this.b.get(var3));
Object var5 = ((art)var4.getFirst());
int var6 = ((var3 != (var2 - 1)) ? 1 : 0);
int var7 = var5.ordinal();
writeByte((var6) ? (var7 | -128) : var7);
writeItemStack((boo)var4.getSecond());
var3++;
}
PLAY_CLIENTBOUND_51
- Direction
- Server to client
- ID
- 81
writeFloat(a);
writeVarInt(c);
writeVarInt(b);
PLAY_CLIENTBOUND_52
- Direction
- Server to client
- ID
- 82
writeFloat(a);
writeVarInt(b);
writeFloat(c);
PLAY_CLIENTBOUND_53
- Direction
- Server to client
- ID
- 83
writeString(a);
writeByte(d);
if(d) {
writeChatComponent(b);
writeVarIntEnum(c);
}
PLAY_CLIENTBOUND_54
- Direction
- Server to client
- ID
- 84
writeVarInt(a);
writeVarInt(b.length);
writeVarIntArray(b);
PLAY_CLIENTBOUND_55
- Direction
- Server to client
- ID
- 85
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_56
- Direction
- Server to client
- ID
- 86
writeString(a);
writeVarIntEnum(d);
writeString((b == null) ? "" : b);
if(d != xc$a.b) {
writeVarInt(c);
}
PLAY_CLIENTBOUND_58
- Direction
- Server to client
- ID
- 88
writeLong(a);
writeLong(b);
PLAY_CLIENTBOUND_5A
- Direction
- Server to client
- ID
- 90
writeInt(a);
writeInt(b);
writeInt(c);
PLAY_CLIENTBOUND_5B
- Direction
- Server to client
- ID
- 91
writeVarInt(gn.T.a(a));
writeVarIntEnum(b);
writeVarInt(c);
writeFloat(d);
writeFloat(e);
PLAY_CLIENTBOUND_5C
- Direction
- Server to client
- ID
- 92
writeVarInt(gn.T.a(a));
writeVarIntEnum(b);
writeInt(c);
writeInt(d);
writeInt(e);
writeFloat(f);
writeFloat(g);
PLAY_CLIENTBOUND_5D
- Direction
- Server to client
- ID
- 93
if(b != null) {
if(a != null) {
writeByte(3);
writeVarIntEnum(b);
writeIdentifier(a);
} else {
writeByte(1);
writeVarIntEnum(b);
} else {
if(a != null) {
writeByte(2);
writeIdentifier(a);
} else {
writeByte(0);
}
}
}
PLAY_CLIENTBOUND_5E
- Direction
- Server to client
- ID
- 94
writeChatComponent(a);
writeChatComponent(b);
PLAY_CLIENTBOUND_5F
- Direction
- Server to client
- ID
- 95
writeVarInt(a);
writeNBTCompound(b);
PLAY_CLIENTBOUND_60
- Direction
- Server to client
- ID
- 96
writeVarInt(a);
writeVarInt(b);
writeVarInt(c);
PLAY_CLIENTBOUND_61
- Direction
- Server to client
- ID
- 97
writeVarInt(a);
writeDouble(b);
writeDouble(c);
writeDouble(d);
writeByte(e);
writeByte(f);
writeBoolean(g);
PLAY_CLIENTBOUND_62
- Direction
- Server to client
- ID
- 98
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_63
- Direction
- Server to client
- ID
- 99
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_64
- Direction
- Server to client
- ID
- 100
writeVarInt(a);
writeByte(b);
writeByte(c);
writeVarInt(d);
writeByte(e);
PLAY_CLIENTBOUND_65
- Direction
- Server to client
- ID
- 101
(no instruction data - did the packet fail to parse?)
PLAY_CLIENTBOUND_66
- Direction
- Server to client
- ID
- 102
(no instruction data - did the packet fail to parse?)
PLAY_SERVERBOUND_01
- Direction
- Client to server
- ID
- 1
writeVarInt(a);
writePosition(b);
PLAY_SERVERBOUND_05
- Direction
- Client to server
- ID
- 5
writeString(a);
writeByte(b);
writeVarIntEnum(c);
writeBoolean(d);
writeByte(e);
writeVarIntEnum(f);
writeBoolean(g);
PLAY_SERVERBOUND_06
- Direction
- Client to server
- ID
- 6
writeVarInt(a);
writeString(b);
PLAY_SERVERBOUND_07
- Direction
- Client to server
- ID
- 7
writeByte(a);
writeShort(b);
writeByte((c) ? 1 : 0);
PLAY_SERVERBOUND_08
- Direction
- Client to server
- ID
- 8
writeByte(a);
writeByte(b);
PLAY_SERVERBOUND_09
- Direction
- Client to server
- ID
- 9
writeByte(a);
writeShort(b);
writeByte(c);
writeShort(d);
writeVarIntEnum(f);
writeItemStack(e);
PLAY_SERVERBOUND_0B
- Direction
- Client to server
- ID
- 11
writeIdentifier(b);
writeBytes(c);
PLAY_SERVERBOUND_0C
- Direction
- Client to server
- ID
- 12
writeItemStack(a);
writeBoolean(b);
writeVarInt(c);
PLAY_SERVERBOUND_0D
- Direction
- Client to server
- ID
- 13
writeVarInt(a);
writeVarInt(b);
PLAY_SERVERBOUND_0E
- Direction
- Client to server
- ID
- 14
writeVarInt(a);
writeVarIntEnum(b.a());
b.a(packetbuffer); // interface call to tt$a.a(Lnx;)V: behavior may vary
writeBoolean(c);
PLAY_SERVERBOUND_0F
- Direction
- Client to server
- ID
- 15
writePosition(a);
writeVarInt(b);
writeBoolean(c);
PLAY_SERVERBOUND_12
- Direction
- Client to server
- ID
- 18
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeByte((f) ? 1 : 0);
PLAY_SERVERBOUND_13
- Direction
- Client to server
- ID
- 19
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);
PLAY_SERVERBOUND_14
- Direction
- Client to server
- ID
- 20
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);
PLAY_SERVERBOUND_16
- Direction
- Client to server
- ID
- 22
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
PLAY_SERVERBOUND_17
- Direction
- Client to server
- ID
- 23
writeBoolean(a);
writeBoolean(b);
PLAY_SERVERBOUND_19
- Direction
- Client to server
- ID
- 25
writeByte(a);
writeIdentifier(b);
writeBoolean(c);
PLAY_SERVERBOUND_1A
- Direction
- Client to server
- ID
- 26
int var2 = 0;
if(a) {
int var2 = ((byte)(var2 | 2));
}
writeByte(var2);
PLAY_SERVERBOUND_1B
- Direction
- Client to server
- ID
- 27
writeVarIntEnum(c);
writePosition(a);
writeByte(b.c());
PLAY_SERVERBOUND_1C
- Direction
- Client to server
- ID
- 28
writeVarInt(a);
writeVarIntEnum(b);
writeVarInt(c);
PLAY_SERVERBOUND_1D
- Direction
- Client to server
- ID
- 29
writeFloat(a);
writeFloat(b);
int var2 = 0;
if(c) {
int var2 = ((byte)(var2 | 1));
}
if(d) {
int var2 = ((byte)(var2 | 2));
}
writeByte(var2);
PLAY_SERVERBOUND_1E
- Direction
- Client to server
- ID
- 30
writeVarIntEnum(a);
writeBoolean(b);
writeBoolean(c);
PLAY_SERVERBOUND_22
- Direction
- Client to server
- ID
- 34
writeVarIntEnum(a);
if(a == uk$a.a) {
writeIdentifier(b);
}
PLAY_SERVERBOUND_24
- Direction
- Client to server
- ID
- 36
writeVarInt(a);
writeVarInt(b);
PLAY_SERVERBOUND_26
- Direction
- Client to server
- ID
- 38
writePosition(a);
writeString(b);
writeVarIntEnum(f);
int var2 = 0;
if(c) {
int var2 = (var2 | 1);
}
if(d) {
int var2 = (var2 | 2);
}
if(e) {
int var2 = (var2 | 4);
}
writeByte(var2);
PLAY_SERVERBOUND_27
- Direction
- Client to server
- ID
- 39
writeVarInt(a);
writeString(b);
writeBoolean(c);
PLAY_SERVERBOUND_28
- Direction
- Client to server
- ID
- 40
writeShort(a);
writeItemStack(b);
PLAY_SERVERBOUND_29
- Direction
- Client to server
- ID
- 41
writePosition(a);
writeIdentifier(b);
writeIdentifier(c);
writeIdentifier(d);
writeString(e);
writeString(f.a());
PLAY_SERVERBOUND_2A
- Direction
- Client to server
- ID
- 42
writePosition(a);
writeVarIntEnum(b);
writeVarIntEnum(c);
writeString(d);
writeByte(e.u());
writeByte(e.v());
writeByte(e.w());
writeByte(f.u());
writeByte(f.v());
writeByte(f.w());
writeVarIntEnum(g);
writeVarIntEnum(h);
writeString(i);
writeFloat(m);
writeVarLong(n);
int var2 = 0;
if(j) {
int var2 = (var2 | 1);
}
if(k) {
int var2 = (var2 | 2);
}
if(l) {
int var2 = (var2 | 4);
}
writeByte(var2);
PLAY_SERVERBOUND_2B
- Direction
- Client to server
- ID
- 43
writePosition(a);
int var2 = 0;
while(var2 < 4) {
writeString(b[var2]);
var2++;
}
PLAY_SERVERBOUND_2E
- Direction
- Client to server
- ID
- 46
writeVarIntEnum(b);
Object var2 = this.a.a();
writePosition(var2);
writeVarIntEnum(a.b());
Object var3 = this.a.e();
writeFloat((float)(var3.c - ((double)var2.u())));
writeFloat((float)(var3.d - ((double)var2.v())));
writeFloat((float)(var3.e - ((double)var2.w())));
writeBoolean(a.d());
STATUS_CLIENTBOUND_00
- Direction
- Server to client
- ID
- 0
writeString(vq.a.toJson(b));
- ID
- 9
writePosition((fx)value);
- ID
- 7
writeBoolean(((Boolean)value).booleanValue());
- ID
- 0
writeByte(((Byte)value).byteValue());
- ID
- 4
writeChatComponent((oj)value);
- ID
- 11
writeVarIntEnum((gc)value);
- ID
- 2
writeFloat(((Float)value).floatValue());
- ID
- 14
writeNBTCompound((mr)value);
- ID
- 10
writeBoolean(((Optional)value).isPresent());
if(((Optional)value).isPresent()) {
writePosition((fx)((Optional)value).get());
}
- ID
- 13
if(((Optional)value).isPresent()) {
writeVarInt(bxn.i(((cim)((Optional)value).get())));
} else {
writeVarInt(0);
}
- ID
- 5
if(((Optional)value).isPresent()) {
writeBoolean(1);
writeChatComponent((oj)((Optional)value).get());
} else {
writeBoolean(0);
}
- ID
- 12
writeBoolean(((Optional)value).isPresent());
if(((Optional)value).isPresent()) {
writeUUID((UUID)((Optional)value).get());
}
- ID
- 17
writeVarInt(((OptionalInt)value).orElse(-1) + 1);
Particle
- ID
- 15
writeVarInt(gn.ab.a(((hk)value).b()));
(hk)value.a(packetbuffer); // interface call to hk.a(Lnx;)V: behavior may vary
- ID
- 18
writeVarIntEnum((asm)value);
- ID
- 8
writeFloat(((gp)value).b());
writeFloat(((gp)value).c());
writeFloat(((gp)value).d());
- ID
- 6
writeItemStack((boo)value);
- ID
- 3
writeString((String)value);
- ID
- 1
writeVarInt(((Integer)value).intValue());
- ID
- 16
writeVarInt(gn.ao.a(((bhs)value).a()));
writeVarInt(gn.ap.a(((bhs)value).b()));
writeVarInt(((bhs)value).c());
minecraft.use_cauldron
Water Taken from Cauldron